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Independent Film Making Using Animation

By James Emery Vigh

In early summer 2008, I got it into my head to make a guitar instructional DVD using a combination of animation and live action footage. Being inexperienced and naive about this sort of thing, I decided that I was going to do this all by myself. Uh huh. So... I bought a whole bunch of software. I bought 2D animation software, storyboard software, and scriptwriting software and spent weeks experimenting and learning to use all of this stuff. Well - I discovered that I didn't know how to draw a lick. Not only that, I soon discovered that I also needed a graphic pen and pad, AND I needed some type of software that would allow me to create musical examples. All of this cost me money - a lot of money (to me).

All of this was making me nuts. I wasn't making any real progress on my project, I still didn't know how I was going to get around the fact that I couldn't draw, and I was spending money like water. Then I became unemployed from my J.O.B. Trouble was a-brewin'. Then, completely on a lark, I got in contact with a guitarist friend of mine that I hadn't seen nor heard from in 25 years. Now this guy in those 25 years became a world class guitarist, was a Gibson and then a Martin guitar rep, traveled all around the world for these people, and has been an in-demand studio musician and has even put out his own jazz album. He, in short is not only successful, but he knows a lot of people in the music and entertainment industry. So, we're talking, right, and just catching up with each other, and then I mention to him "My Project". To make a lonnnnnngggg story short, what he tells me is this:
1. I'll NEVER be able to do this by myself and put out an exceptional product.
2. Concentrate on being a "Producer" - that is get OTHER people who have the expertise to do the various things that need to be done that I don't have the expertise in.
3. Do the things that I know that I can do - that is produce, direct, and write, and refer to point number 2 above.

This was like a revelation to me. It's obvious to anyone who has tried this before, but to me, even though it makes perfect sense - AND that's how major studios do it - it wasn't obvious. What I did was proceed willy-nilly thinking that I would eventually pull all of the pieces together - and there are a lot of pieces.

The moral of the story is if you decide that you want to make an animated movie of any appreciable length, get people to work for you. Concentrate on doing what you know how to do, and let your staff do the rest. Your results will be better, and you will retain (mostly) your sanity.

External Links

Check out this kids' website

Contributed by James Emery Vigh on August 18, 2009, at 12:20 PM UTC.

PLEASE VISIT THE CONTRIBUTOR'S WEBSITE
Professor Bruno Noteworthy - Toon Music Professor for Kids
Musical instrument lessons for kids
www.profbruno.com

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This intel was contributed by James Emery Vigh


James Emery Vigh

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